Ramblings about crap in my life.
Archive for January, 2009
The Curious Case of Benjamin Button
Jan 30th

I was really looking forward to this movie, even though it received somewhat disappointing reviews, it still got an Academy Award nomination for Best Movie. It’s also the first Fincher/Pitt movie since Fight Club, one of my all-time favorite films. However, I quickly became bored with Benjamin Button and his weird, very non-interesting life experiences. It all reminded me of something I already had seen, just a lot better, and it didn’t take long before I realized I was thinking of Forrest Gump. All this movie was doing to me was making me want to watch Tom Hanks goofing around in the Vietnam jungle. After the movie I mentioned this to my friend, and he said the two movies have the same writer, and then it all made sense. Eric Roth simply looked at the script who earned him an Academy Award, and copied some of the big plot points.
Here be spoilers. Let’s sum of them up, shall we: First of all, both movies are about the lives, and curious experiences, of two weird men. They both work under captains, who teach them something about life, and in their childhood they both meet the love of their life, whom they can’t have until much later. In both cases, these relationship do not have happy endings. Also, the feather in Gump has been replaced with a humming bird in Benjamin Button. I’m not necessarily trying to critize Benjamin Button for its resemblence to Forrest Gump, my point is just that it was done so much better in Gump. Benjamin has lots of other experiences too, they’re just not that interesting, they don’t seem to have that not much effect on Benjamin either. Overall he’s actually a rather boring guy, and the relationship between him and Daisy (Blanchett) never seem that interesting, because their background story is kind of bland and annoying. My friend mentioned something interesting as well, this movie would’ve been marginally different if Benjamin Button was just an ordinary guy. His affliction doesn’t really affect the outcome of most his experiences, until the end. End of spoilers.
The Curious Case of Benjamin Button got 13 Academy Award nominations, some of these for Best Directing, Best Script, Best Lead Role Performance and Best Picture. It deserves none of these, I like Brad Pitt but his character in this movie never really shows much emotion, so I guess he was nominated for speaking with an old man’s voice and stumbling around with make up on. The sad thing is that both Se7en and Fight Club are superior movies, and they got one nomination each, for Editing and Sound Effects. One the other hand, Benjamin Button definitely deserves to win for Visual Effects, simply astonishing.
The Curious Case of Benjamin Button – 5/10.
Tropic Thunder: Special Features
Jan 29th

I got to watch the Special Features on the Tropic Thunder: Director’s Cut DVD tonight, and it is filled with amazing stuff. There’s cast commentaries from the three main actors, three great featurettes, one focusing on the cast members, deleted and extended scenes, an alternate ending, long videos of the actors improvising, a make-up test with Tom Cruise, the Rain of Madness mockumentary, the fake viral video, which has been available on YouTube forever, and a lot more.
I haven’t seen all of the features yet, but I’ll go over the ones I have. I started by watching Rain of Madness, a 30-minute parody of Heart of Darkness, the documentary about Vietnam War classic Apocalypse Now, mixed with a narrator who has an uncanny resemblence to the famous German documentary director Werner Herzog. It wasn’t as funny as I had expected, but it was nice to see unseen footage with the characters, especially Kirk Lazarus, who has a serious mental breakdown.
Next I watched Full Mags, various videos of the actors improvising while shooting. The scene with Jack Black’s character tied to the tree, was amazing. Black more or less improvises everything, once in a while you can hear Stiller give him pointers off-screen, but it is truly amazing to see Black spew comedic gold nuggets for almost 10 minutes. Next scene was even better, it’s Downey Jr’s and Stiller’s identity talk when the squad tries to save Speedman. Hearing Downey Jr. switch from Lazarus’ dialect to his own is amazing, and he truly deserves his Academy Award nomination.
The make-up test with Tom Cruise shows him coming up with the dance moves, which made Stiller implement them into the movie. The deleted and extended scenes were pretty boring, and the difference to the alternate ending was Speedman’s assistent being captured by the terrorists in the end, and then watching Speedman win his award, on a small TV.
I’m still looking forward to the other featurettes, damn, I wish they put this much work into all DVDs.
Smallville introduces Doomsday, hints at flying
Jan 17th
I watched Smallville one and off in the earlier seasons, now the 8th season is airing and Clark Kent is still not flying. Apparently this is because of a rule made by the creators of the show, Miles Millar and Al Gough, stating “no flights, no tights”. However, these guys have been sacked (well, they’re not controlling the storyline anymore), and this seems to have injected some fresh air into the series. I stumbled upon a review of episode 10, in the 8th season, and fricking Doomsday is in it. This guy is the only villain who’s been able to actually kill Superman, and apparently this was a pretty huge event in the comics back in nineties.
The new Executive Producers also mentioned some other changes to the show, in a recent interview:
- They will not attempt to bring in a character to replace Lex Luthor (Michael Rosenbaum) as the prime antagonist.
- All of the characters will be moving on to the next phase of their lives.
- The show will be moving on to the next phase in the Superman mythology.
- They want to bring Clark closer to the traditional Superman character that we all know.
- There will be an episode that explores the relationship between Clark and Chloe (Allison Mack), and the underlying sexual tension that’s been brewing there for so long.
- On the other hand the season will move Clark and Lois (Erica Durance) towards the relationship that is well established in the comics and films.
- They will highlight the need for Clark to maintain a dual identity and move heavily in that direction.
And concerning flying:
“We have a lot of conversations [about flying and the costume], the only thing that we are saying is that we can absolutely confirm that there is no tights, so that’s pretty much all we can say on that.”
“Saving people in Smallville was one thing — when he had to run to the factory to save Chloe the roads weren’t very crowded, the streets weren’t very crowded. Being alive in Metropolis as Superman is a very different experience and you will find very quickly in this season he discovers it’s not so easy when you’re running through crowded streets or your having to run into a crowded crisis situation.”
This all peaked my interest, so I downloaded the two newest episodes (10 and 11), and the introduction of Doomsday is pretty cool. The 12th episode is airing this thursday.
Left 4 Dead Versus Gameplay Tips
Jan 12th
I’m highly addicted to Valve’s latest hit, Left 4 Dead, but instead of writing what I think about the game, I thought about describing some things me and my friends have found to work out very nice when playing Versus. This is directed towards the No Mercy campaign, since I haven’t played Blood Harvest much.
Infected
Hunter
- Don’t crouch until necessary, when crouched the survivors can hear you shriek.
- You can walljump by lunging at walls, then do a 180 degree turn, and jump again. You can also lunge at walls at a more acute angle, like this guy.
- If you land on a survivor from a long distance, you do more damage.
Smoker
- Get up high.
- When attacking from rooftops, which you should mainly do, don’t stand at the edge, it’s very easy to see you there.
Boomer
- You are slow, have low health and a short range. Ambush the survivors, e.g. by jumping from a rooftop into their midst.
Tank
- Hit someone until they are incapacitated, then go to your next target.
- Hit cars to increase the Control meter.
Witch & Cars
If you’re playing againt beginners, it’s rather easy to trick them into startling the witch and hitting the cars with alarms. Just stand right behind the witch or cars, make sure you get the attention of the survivors, and then hope they don’t have pro aim skills.
Shortcuts, Tips, etc.
A pretty standard, but effective, strategy is also the most obvious one; gang up with the entire team, usually 1 Boomer, 1 Smoker and 2 Hunters. Wait for the survivors, vomit on them when they appear and sacrifice yourself as boomer if you don’t hit more than 2, blinding them, and then attack in the ensuing chaos.
The following deals with the places we usually gang up and wait for the survivors, when I play.
Chapter 1: The Apartments
1. Hole
The first bottleneck is on the 2nd Floor, where survivors jump down through the hole. Since they can’t go back up and help their friend(s) this is a good spot to try and catch survivors after their friends jump down. This requires a lot of timing, but it is so sweet when you succeed.
2. Streets
Next spot is on the streets, near the stairs to the savehouse. There’s a perfect spot for Smokers here, you can crawl into a 2nd Floor apartment overlooking the stairs to the safehouse, and the entire street outside. You get there by crawling into the window, next to the big truck, at the road’s corner. From here you can catch survivors running down to the safehouse and those battling in the streets. At the same time you have pretty good cover compared to the rooftops. While the Smoker is in here the rest should be on the ground trying to get the survivors to hit the cars and/or the witch.
Chapter 2: The Subway
1. Start
It’s possible to get a good attack in the beginning of the map. Quickly spawn under or near the savehouse, and make a quick attack when they run out. If one or two guys runs to the right, you may be able to seperate them when they jump down the shaft.
2. Subway Tunnels
It’s easy to get seperated and confused down here, the standard attack with all four players seems to be fairly succesful down here.
Chapter 3: The Sewers
1. Truck Parking Lot
This is a great area for Infected, there are two options depending on the action of the survivors:
1A. The Lift
If the survivors take the lift, get a Smoker to drag a survivor down from the roof, and get your Boomer to vomit on him.
1B. The Door
If the survivors break through the door on the landing bay, you can get your Hunters and Boomer on the inside of the door, and a Smoker outside. When they break through drag one player away and surprise the other from the inside.
Chapter 4: The Hospital
1. Room With Half-Circle Fence
This is the big room reached when you run up the first staircase. The survivors need to run through it, go up stairs, and then run along a landing. Before they reach the room go to the landing and break the fence. Then a Smoker can pull a survivor down, while the rest of the team attacks together.
Chapter 5: Rooftop Finale
1. Rooftop
Immediately run to the elevator shaft, and crawl up on the roof. Put your Smoker on the nearby roof with the satelite dish, put the rest on the roof. Hunters should not crouch, since the survivors will hear you. Go to the edge of the roof, because there may be incoming molotovs. When the survivors climb up the Smoker pulls the first guy over the edge, hopefully killing him, and the rest smash the shit out of the other survivors.
Survivors
Two simple rules: Stick together, and move fast. Especially when you spawn, grab a health bag and a weapon (this fills your ammo), and rush out the door before the Special Infected get set up. Also, take note of how many Special Infected you kill, i.e. if you kill three you know that you have 15-30 seconds with only normal zombies and one Special Infected as opponents, so rush.
Shortcuts, Tips, etc.
Chapter 1: The Apartments
None found.
Chapter 2: The Subway
1. Big Basement Room
This is the room you reach after leaving the subway tunnels. The standard strategy here seems to be throwing a pipe bomb inside and rush through the room afterwards.
2. 2nd Floor “Safe Room”
After waiting for the gate to open, you run upstairs to a room with ammo. There’s a shortcut here, when you run out of this room go straight ahead instead of taking the stairs, bash the window out and jump down, into the garbage on the street. If you hit the garbage, you don’t lose health.
Chapter 3: The Sewers
1. Garage
If you run through the room right outside of the savehouse you’ll reach a garage, sometimes the good weapons are here.
2. Truck Parking Lot
In the parking lot you’re supposed to take the lift to the roof, but there’s an easier way. If you take the lift you risk getting pulled down by Smokers, instead go to the far left of the landing dock, there’s a gate here that can be destroyed, so hit that left trigger. Inside go right, and then right again, not up the stairs.
Chapter 4: The Hospital
None found.
Chapter 5: Rooftop Finale
When you reach the radio, stay inside the room. Smokers can’t drag you out of the windows, and it’s hard for Hunters to jump inside. When the tanks arrive run outside and have him chase you around while your friends hopefully shoot at him.
Old School Editing
Jan 8th
Michael Kahn, editor on most Spielberg movies still edits movies using a Flatbed editor:

And a Moviola:

He edited Munich with this equipment, and won an Oscar for it. Pretty bad ass.




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