Ramblings about crap in my life.
Gaming
My Xbox has been fixed
Dec 9th
… or replaced, hopefully the last.

This is kind of surprising, I sent it a week ago and it’s already done now. I hope this is a sign that they just replaced it with a new model. Either way, I don’t care, now I’ll have something to do in my christmas holiday anyway!
IT FUCKING HAPPENED AGAIN!
Nov 28th
I haven’t played Xbox very much in a while, but now Fallout 3 and Mirror’s Edge are finally out. Today when I turned on my Xbox this is what happened:

I JUST BOUGHT MIRROR’S EDGE YESTERDAY FOR FUCKS SAKE! This is the second fucking time this noisy piece of shit breaks down on me. Fuck! FUUUUUCK!
Fallout 3: Hail to the king, baby!
Nov 21st
I finally bought the Xbox 360 version of Fallout 3 today, and in the old games I always had a hard time consistently choosing skills, perks, dialogue options, etc. My characters always came out kind of neutral, never really unique, because I just chose depending on what I felt in that situation. So, this time I’ll play the game with a certain set of rules in mind, governing how to act in situations, what weapons to choose, etc. And I’ve chosen the mindset of Ash Williams, the protagonist of the cult Evil Dead series, since he’s a very interesting character. Ash is a bit of an asshole, he is ego-centered, spends a lot of time throwing awesome punchlines in all directions, is very hot-tempered, and lo-o-oves double-barreled shotguns. I’ll try to journal his travels through the wastelands, and this entry will start from the beginning; Ash’s childhood in Vault 101:
The first part of Fallout 3’s character generator lets you customize your appearance, I didn’t really put a lot of effort into this, but it came out all right (not really):


Anyway, on to the important stuff; the stats!
- Strength (5)
Ash is a pretty skinny dude, and with no weapons he is a poor fighter. He does excel with chainsaws, but his skinniness pulls him down in this category. - Perception (4)
Making plans before going into combat does not seem to be one of Ash’s strengths, and so he is no master of explosives or lockpicking. Overall he is not very aware or his surroundings. - Endurance (7)
Ash can take a punch, he is surprisingly resistant to a lot of things, and even though I’ve never seem him operate a big gun, he seems like the kind of guy who can fire a rocket launcher. - Charisma (4)
In general, Ash isn’t really a charming guy, he doesn’t care what other people think of him, and so speaks his mind. - Intelligence (7)
He is, however, quite skilled when it comes to blacksmithing and building various machinery and mechanics. He’s also quite capable of patching himself up and repairing his gear. - Agility (8)
Ash also loves his shotgun, and he is a bit of a sneaky bastard. - Luck (5)
Ash lost his girlfriend, his hand, and he was sucked into a time portal, not exactly a lucky guy.
Ash gets the following skills:
- Big Guns (End)
Even though Ash doesn’t use big guns in any of his movies, he seems capable enough of using flamethrowers, miniguns, etc. - Repair (Int)
As mentioned Ash is skilled at building all kinds of things, he modifies a chainsaw to fit onto his stump, he creates a robotic hand, and he turns his car into a killing machine. Repairing equipment should not be a problem. - Small Guns (Agi)
Ash is an expert when it comes to Remington shotguns, I’m gonna assume that he knows how to handle small weaponry in general, as well.
At the same time I will think of the following skills, since they are related to the ones above:
- Medicine
Ash is quite skilled at patching himself, like Repair, Medicine is also dependent on Intelligence. - Science
As mentioned Ash can build almost anything out of nothing, once again this is dependent on Intelligence. - Sneak
Dependent on Agility, this is a skill that may be looked a little into. Ash’s stealing skills are probably pretty bad.
And so Ash commences his journey through the wastelands. So far he’s kicked the living shit out of Butch and his gang, alienated his dad and tried his best to hook up with the babe by not killing her dad. Yay!
CoD: World at War Beta
Oct 12th
Because I’ve been playing an extreme amount of Call of Duty 4, online, Activision has decided to let me into the multiplayer beta of the sequel, Call of Duty: World at War (WaW). Yay for respecting your geeky customers! Anyway, I love the multiplayer of CoD 4, at the moment I’ve played more than 30 hours, but I’ve had mixed feelings about WaW, mainly because it’s developed by the makers of Call of Duty 3, Treyarch, and not Infinity Ward.
After playing the beta for a couple of hours, my worries are gone. The design of the interface, and the features of the game, are almost identical to that of CoD 4, which is perfect. They’ve made some small changes though, obviously the premise of the game is different; you now have WW2 weapons, gears and perks, but one of the kill streak bonuses is also different. Three kills gives you a recon, and 5 kills give you an airstrike, as in CoD4, but instead of getting a chopper, after a 7 kill streak, you now get a pack of dogs! I always hated the chopper, so this is a welcome change, it also gets your adrenaline going when five dogs are running towards you. They’ve also added “Momentum”, this means that, as your teammates gain kill streaks, the entire team can capture points faster.
This is exactly what I wanted, all the brilliant design elements from CoD 4, in a new setting. The game will also have 4-player co-op mode, both splitscreen and online, so I guess I’ve found another game for the wishlist.

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